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Male
25 years old
Last Online: 6 months 3 weeks ago
Registered: September 7th, 2005, 1:54 AM EDT
Papers: 739
25 years old
Last Online: 6 months 3 weeks ago
Registered: September 7th, 2005, 1:54 AM EDT
Papers: 739
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Helooo...happy new year 2006!! Wish you all the best this year!
Yo...Seraphan...^^
Apa kabar?
Oh ya...Wish you Happy New year too...^^
Apa kabar?
Oh ya...Wish you Happy New year too...^^
Waii...makaci!! Aku add skrg yah! O..iya...merry christmas & happy holiday ( sorry telat^^)
Halo...seraphan! Temenan yuk^^
Maksudnya apa, Seraphan-kun..? Aku pake internet sendiri di rumah,, pake Telkom..
Haha... lol :D I actually usually put outlines on top because then I can get lazy about shaping the color patches, but you know, whatever works best... :3 As long as it looks good it doesn't really matter :)
... @~1@
I'm not explaining it properly in a way that you understand. It's really really simple. So you know how when you vector a character, you trace the shapes of different color patches? Like for example for eyes, you trace a circle for the pupils. You do EXACTLY the same thing for the outlines... trace them like the other patches of colors. But naturally because they're so narrow (or supposed to be narrow) you just have to zoom in more, etc. etc.
... @~1@ Still not quite sure if you get it. I don't know if you've seen my Millenium Actress wallie: http://www.animepaper.net/wallpapers/user/entry10146/ Fullview and compare the wallpaper with the screenshot that I used (linked in the descrip) and hopefully you'll understand what I mean because I made the outlines are pretty thick in that wall. ^^;;
I'm not explaining it properly in a way that you understand. It's really really simple. So you know how when you vector a character, you trace the shapes of different color patches? Like for example for eyes, you trace a circle for the pupils. You do EXACTLY the same thing for the outlines... trace them like the other patches of colors. But naturally because they're so narrow (or supposed to be narrow) you just have to zoom in more, etc. etc.
... @~1@ Still not quite sure if you get it. I don't know if you've seen my Millenium Actress wallie: http://www.animepaper.net/wallpapers/user/entry10146/ Fullview and compare the wallpaper with the screenshot that I used (linked in the descrip) and hopefully you'll understand what I mean because I made the outlines are pretty thick in that wall. ^^;;
http://www.vectorage.com/tutorials.php
There's no tricks really. You just treat the outlines as unique shapes of their own. So like how you draw in everything else, you just do the same thing with the outlines.
Quote Tama: To get dynamic outlining in a vector, don't use the stroke or outline options. Draw the outline as its own shape layer so that you can control its width at every point.
There's no tricks really. You just treat the outlines as unique shapes of their own. So like how you draw in everything else, you just do the same thing with the outlines.
Quote Tama: To get dynamic outlining in a vector, don't use the stroke or outline options. Draw the outline as its own shape layer so that you can control its width at every point.
HiII! im new here but i absolutely LOVE your wallpapers ..woo. its crazy good. lol
3 years 11 months ago
Oh, and one more thing. Ah! megami sama season two is coming in spring 06. Hope to see you around.
3 years 11 months ago
I saw you on the forums and I like how you're a belldandy fan. I love the avatar and sig that you have. Beldandy is such a cute and innocent character ^_^
Hi Seraphan-san :wave:! How do you do?
:hehe: I also would like to be your friend ^^ Added to friends list as well
But your wallpapers are really great! All 3 :wave: Other AMG added too :)
Sorry for 3 msgs, something wrong with my firefox >_< im very sorry :faint:



